We have experience in many kinds of web, video and telephone conferencing. Some methods are much easier, cheaper and more reliable than others and some are obviously less so. Most people don’t really know the difference between these methods. In fact, there isn’t really a standard definition for each as everything is still developing so quickly at the moment. The current ‘trend’ is for collaboration and inter-operability between these different systems and this can work with varying degrees of success. The Internet has made these types of communication more accessible but the Internet is not always appropriate.
Some of the terms we are most familiar with include skype, gotomeeting and webex. So what are these and why are they important? This type of communication isn’t new. MSN messenger has been offering ‘video chat’ for over 10 years and ‘voice-over-IP’ for 15 years. It is typically used for point-to-point communications on a personal computer. Webex and gotomeeting have gone one step further and allow for document sharing, instant messenging and video chat for multiple users. These work over a normal IP connection to the internet. This type of communication hasn’t really been given a name yet so most people refer to the software they’re using although it is sometimes called telecollaboration. These systems are often used for document sharing and run along side a teleconference.
Many of us are familiar with conference phones, often used in boardrooms. These are essentially speakerphones. Boardrooms are often linked together for meetings using a bridge or virtual meeting room. This is a teleconference. But we can also connect another person or a teleconference to an entire conference room. A presentation could be given over the phone or a number of people who are unable to attend could listen using their phone.
A videoconference is really an extension of the teleconference but with added video. It might be for a small meeting or it might be for a larger conference. It allows people to interact both ways and presentations can be lead from the near or far end. Content sharing is also possible using an additional screen although the same level of interactivity is not possible as the content is streamed and not shared. Videoconferencing has traditionally been done over ISDN which provides a guaranteed point to point connection but now more videoconferencing uses the internet, eliminating call charges. A bridge can also be used to link multiple sites and/or users with interaction often managed by the bridge.
One of the problems with videoconferencing is that some people believe it doesn’t make the user feel truly immersed and comfortable and so a face to face meeting is always more productive. Videoconference system designers have taken this criticism on board and now design conference rooms with telepresence built it, making it feel like your colleagues are in the room. This is achieved through intelligent camera, speaker and screen placement so that colleagues appear life size and sound ‘appears’ to be coming directly from them.
These systems are all interactive to some extent but the number of users is limited. Webcasting allows an event, seminar or presentation to be broadcast to a (potentially) unlimited number of people. Webcasts are accessed using Internet enabled computers or many Internet enabled device (ipad, iphone, blackberry etc). It is possible to stream video, audio, content (slides or otherwise) or any combination. It is often possible to customize the interface and therefore integrate some type of feedback and/or interactivity such as chat, twitter or simply email.
Virtual Events haven’t really become popular yet but some big players in the webcasting world are focusing a lot of effort on this new concept. It’s like webcasting meets second life. Whilst attending a virtual event, it is possible to walk around and network with other attendees as if in a computer game using typical Internet communication methods like chat and voip. Other attendees might host meetings or webcasts, which are accessible via the virtual event. U2 famously held the first online concert inside second life.
So, I hope that provides a quick overview to all the different technologies and I wish you luck with each of them in the future.